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This is a discussion on Game review thread-mandatory for all games within the Mafia forums, part of the The Cafe Lounge category; Originally Posted by Belzy I want to double check if my game is balanced enough. I've added more VT's because ...

  1. #11

    Quote Originally Posted by Belzy View Post
    I want to double check if my game is balanced enough. I've added more VT's because of SC his input, but I would appreciate a third opinion.

    I need to PM Tripped, Chris and Fable all of them, or one, or what?
    I can take a look.

    Though Tripped and I were talking about kind of going over things together for the first couple of games, just to ensure we're mostly on the same page. If @Fable Wolf is cool with that.

  2. #12

    That's fine.

  3. #13

    @Chris @TrippedOnReality @Fable Wolf
    I'm running a Stack the Deck game and need an ok for it.

    Set up info:
    https://wiki.mafiascum.net/index.php...Stack_the_Deck
    Flavor: Over the Garden Wall
    Number of players: 12
    Cycles: 48/24
    Role claiming: Allowed
    Character claiming: Allowed/Has no effect
    Lynch mechanics: By most votes. Ties result in no lynch.
    Minimum post requirement: I decide what's satisfactory involvement.
    Wincon: As seen in link. (Mafia - "You win when all members of the town have been eliminated or nothing can prevent this from occurring." Town - "You win when all threats to the town are dead.")

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  5. #14

    1. Closed or Semi-Closed
    2. Experimental Custom

    The game itself is currently not finished. Generally, in the past, I would continue to work on the game until it runs. Either when I was given the okay to post sign ups or notified that I would need to be posting sign ups soon or after x game was finished was generally when i would freeze adding stuff to the game or taking away stuff from the game.

    Having a deadline of "My Game has to be done/it's gonna run soon." is generally what helps me to fully finish and flesh out the game design. Occasionally, it will happen before this, but it hasn't always been the case.
    @Chris @TrippedOnReality @Fable Wolf

    I'm not sure if you guys will do anything with a partial setup or if you just wait until it is done.

    Set up info: Night kills will character/role reveal. Players are on a ship. Likely one of character or role claiming won't be allowed.
    Flavor: PerC Cruise Break
    Number of players: at least 20 (not set in stone) I'm still balancing the numbers.
    Cycles: Day 1 will be 72 hours. Following days will be 48 hours. Nights are 24 hours.
    Mafia Chat: undecided
    Mason/3p Chat: undecided
    Role claiming: undecided
    Character claiming: undecided
    Lynch mechanics: Player with the most votes will be cast off into a Cue Boat to have their fate be decided in the water. In the event of a tie, all tied players will each be cast separately into a Cue Boat to have their fate be decided in the water. Lynched players' alignments, characters and roles will not be revealed in the thread. [one character is an exception to this rule].
    Minimum post requirement: none, because I don't want to have to keep track of it. If a player doesn't post for an entire phase, they will be prodded, asked if they want to be replaced and their night actions will be blocked for that night.
    Night actions: Night actions need to be in an hour before the timer runs out.
    Wincons: Still in the works | Town's wincon is likely the same as always.

    Additional info and additional rules:
    There's other stuff going on.

  6. #15

    Quote Originally Posted by Owner Of A Lonely Heart View Post
    1. Closed or Semi-Closed
    2. Experimental Custom

    The game itself is currently not finished. Generally, in the past, I would continue to work on the game until it runs. Either when I was given the okay to post sign ups or notified that I would need to be posting sign ups soon or after x game was finished was generally when i would freeze adding stuff to the game or taking away stuff from the game.

    Having a deadline of "My Game has to be done/it's gonna run soon." is generally what helps me to fully finish and flesh out the game design. Occasionally, it will happen before this, but it hasn't always been the case.
    @Chris @TrippedOnReality @Fable Wolf

    I'm not sure if you guys will do anything with a partial setup or if you just wait until it is done.

    Set up info: Night kills will character/role reveal. Players are on a ship. Likely one of character or role claiming won't be allowed.
    Flavor: PerC Cruise Break
    Number of players: at least 20 (not set in stone) I'm still balancing the numbers.
    Cycles: Day 1 will be 72 hours. Following days will be 48 hours. Nights are 24 hours.
    Mafia Chat: undecided
    Mason/3p Chat: undecided
    Role claiming: undecided
    Character claiming: undecided
    Lynch mechanics: Player with the most votes will be cast off into a Cue Boat to have their fate be decided in the water. In the event of a tie, all tied players will each be cast separately into a Cue Boat to have their fate be decided in the water. Lynched players' alignments, characters and roles will not be revealed in the thread. [one character is an exception to this rule].
    Minimum post requirement: none, because I don't want to have to keep track of it. If a player doesn't post for an entire phase, they will be prodded, asked if they want to be replaced and their night actions will be blocked for that night.
    Night actions: Night actions need to be in an hour before the timer runs out.
    Wincons: Still in the works | Town's wincon is likely the same as always.

    Additional info and additional rules:
    There's other stuff going on.
    And alignment reveal for night kills.

  7. #16

    @Fable Wolf @Chris @TrippedOnReality

    1. open
    2. traditional


    Set up info:
    https://wiki.mafiascum.net/index.php...Switch_(Setup)

    Flavor: Jem and the Holograms

    Days: Day 1: 72 hours, Day 2 and beyond: 48 hours

    Nights: 24 hours

    Mafia chat: 24 hour

    Role claiming: yes

    Character claiming: yes


    Resolution of ties: No lynch

    Lynch mechanics: most votes end of day

    Minimum post requirement: none

    Night actions due: 1 hour before timer runs out

    Additional info and additional rules:

    Mafia will have safe claims.


  8. #17

    Quote Originally Posted by Owner Of A Lonely Heart View Post
    [FONT=Helvetica @Fable Wolf @Chris @TrippedOnReality

    1. open
    2. traditional


    Set up info:[/FONT] https://wiki.mafiascum.net/index.php...Switch_(Setup)

    Flavor: Jem and the Holograms

    Days: Day 1: 72 hours, Day 2 and beyond: 48 hours

    Nights: 24 hours

    Mafia chat: 24 hour

    Role claiming: yes

    Character claiming: yes


    Resolution of ties: No lynch

    Lynch mechanics: most votes end of day

    Minimum post requirement: none

    Night actions due: 1 hour before timer runs out

    Additional info and additional rules:

    Mafia will have safe claims.

    @Fable Wolf

  9. #18

    Or Mafia and SK will have safe claims...derp forgot that part

  10. #19

    also Dizzys game

  11. #20

    PS

    We hope to have a list of approved set-ups, meaning set ups that can run as is without any modifications. So stayed tuned for a separate thread. ETA is unknown.


     
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