Mafia Open #11: Discworld: Guards! Guards!

Mafia Open #11: Discworld: Guards! Guards!

Hello Guest! Sign up to join the discussion below...
Page 1 of 30 1 2 3 11 ... LastLast
Results 1 to 10 of 292

This is a discussion on Mafia Open #11: Discworld: Guards! Guards! within the Past Games forums, part of the Mafia category; Mafia Open 11 : Discworld: Guards! Guards! Setup:   This game uses a modified open Mason & Monks setup. Check ...

  1. #1

    Mafia Open #11: Discworld: Guards! Guards!

    Mafia Open 11 : Discworld: Guards! Guards!



    Setup:

     
    This game uses a modified open Mason & Monks setup. Check the link for details, but note the following 2 changes:
    - One VT will be replaced by a Town Sane Cop
    - There will be Night+Day chat for all QTs, instead of just Night Chat.

    Link: Masons and Monks - MafiaWiki

    Lynches will be determined by majority votes at the end of the day phase. If there is a tie, there will be no lynch. To vote a player for the lynch, please vote: <<Vote Lizabeth>>

    These votes must be bracketed and bolded (and in red). They will not be otherwise counted.

    ----------

    Main mechanics:


    • You will receive your role in your QT - your QT will be sent to you before the game starts.
    • This setup uses a Daystart
    • Days are 48 hours, nights are 24 hours.
    • 2 players who are not Mafia have randomly been selected to be Masons.
    • 2 players who are not Werewolves have randomly been selected to be Monks.
    • Those masonries are allowed to talk together at day+night.
    • It is possible for a Mafia Goon to be a Monk, and likewise, a Werewolf to be a Mason.
    • Mafia cannot have both the Monk roles, and Werewolves cannot have both Mason roles.


    Claiming:

    • Roleclaiming is allowed.
    • Character claiming or hinting is strictly not allowed, including in QTs. Will lead to instant modkill and players who didn't bother to read the rules or forgot them are not exempted :P


    ----------

    Rules:
    • Game and forum rules apply.
    • Replacements: In case of leaving the game for RL reasons within the first 3 game days a replacement will be sought - afterwards the role will be modkilled.
    • Reasons for modkill:
    • Trolling and personal attacks (out of the context of the game)
    • Discussing this game outside of the game thread and QTs.
    • Copying and pasting QT material into the game thread (Paraphrasing is okay).
    • Posting after the game day has ended. Days end at 11pm GMT+1. Whether the day end post is posted or not. Yes, not even a minute later. This is non-negotiable.
    • Not posting at least THREE game related posts each day phase.



    Signups:
    1.
    2.
    3.
    4.
    5.
    6.
    7.
    8.
    9.
    10.
    11.
    12.
    13.

    Replacements:
    1.
    2.

    Graveyard:
    1.
    2.



  2. #2

    Signups:
    1.
    2.
    3.
    4.
    5.
    6.
    7.
    8.
    9.
    10. AAADD
    11.
    12.
    13.

    Replacements:
    1.
    2.

    Graveyard:
    1.
    2.

  3. #3

    Signups:
    1.
    2.
    3.
    4.
    5.
    6.
    7.
    8.
    9.
    10. AAADD
    11.
    12.
    13.

    Replacements:
    1. Ducky
    2.

    Graveyard:
    1.
    2.

  4. Remove Advertisements
    PersonalityCafe.com
    Advertisements
     

  5. #4

    Actually

    Signups:
    1.
    2.
    3.
    4.
    5.
    6.
    7.
    8. Ducky
    9.
    10. AAADD
    11.
    12.
    13.

    Replacements:
    1.
    2.

    Graveyard:
    1.
    2.

    mwahahaha
    @Alles_Paletti Are you going to copy the signups list in here or just wait for it to fill up? :P

  6. #5

    Quote Originally Posted by RubberDuckDudette View Post
    Actually

    Signups:
    1.
    2.
    3.
    4.
    5.
    6.
    7.
    8. Ducky
    9.
    10. AAADD
    11.
    12.
    13.

    Replacements:
    1.
    2.

    Graveyard:
    1.
    2.

    mwahahaha
    @Alles_Paletti Are you going to copy the signups list in here or just wait for it to fill up? :P
    Probably just wait^^

  7. #6

    Signups:
    1.
    2.
    3.
    4.
    5.
    6.
    7.
    8. Ducky
    9.
    10. AAADD
    11.
    12.
    13.

    Replacements:
    1. MjN (anytime after 5th Oct )
    2.

    Graveyard:
    1. mjn_the_enfp
    2.

  8. #7

    I always wanted to try a Masons and Monks game though :(

  9. #8

    Oh what the hell, I'll just learn to be more responsible and manage both homework and the game :P

    Signups:
    1.
    2.
    3.
    4.
    5.
    6.
    7. mjn_the_enfp
    8. Ducky
    9.
    10. AAADD
    11.
    12.
    13.

    Replacements:
    1.
    2.

    Graveyard:
    1.
    2.

  10. #9

    Quote Originally Posted by mjn_the_enfp View Post
    Oh what the hell, I'll just learn to be more responsible and manage both homework and the game :P
    Wooo that's the spirit :D

    I promise I'll be town this time

  11. #10

    Quote Originally Posted by RubberDuckDudette View Post
    Wooo that's the spirit :D

    I promise I'll be town this time
    Yeah you better!!!


     
Page 1 of 30 1 2 3 11 ... LastLast

Similar Threads

  1. [ISTP] What kind of GUARDS the ISTP's have?
    By BlackLion in forum ISTP Forum - The Mechanics
    Replies: 7
    Last Post: 07-23-2015, 11:57 PM
  2. emotional state of guards down
    By owlbird in forum General Psychology
    Replies: 4
    Last Post: 08-31-2011, 04:09 PM
  3. Guards United
    By Perseus in forum SJ's Temperament Forum- The Overseers
    Replies: 18
    Last Post: 05-21-2010, 05:15 PM
  4. Security Guards Watch 15 year Old Get Beaten
    By amanda32 in forum General Chat
    Replies: 16
    Last Post: 02-13-2010, 09:05 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All times are GMT -7. The time now is 02:39 AM.
Information provided on the site is meant to complement and not replace any advice or information from a health professional.
© 2014 PersonalityCafe
 

SEO by vBSEO 3.6.0